Rigging & Animation From The Front View In AE: If you're a motion artist or an animator professional, you've probably been given projects where you must set up and then animate a person from the front.
Since you weren't acquainted with front-view animation's basic concepts and tenets, you decided to turn off the project.
But, Don't worry anymore!
In this class, I'll teach you how to create and animate an object from a front view using a simple and effective technique that doesn't require software or plugins.
This course will introduce some essential topics, including preparing the character to be rigged. After that, I'll proceed to the rigging process from a front view. You'll learn how to animate properly, and the various parts that make up the person will be animated. Additionally, you will learn how to utilize references to create walking cycles. Then, you'll discover how to make an infinite background and continue your animation.
Within the following chapter In the next chapter, you'll discover how to make the run cycle that is based on the characters you've created before using the references.
In the final chapter, you'll discover how to substitute your character for an alternative without re-doing all of your Rigging or animating work.
It is important to note that this class is designed for intermediate-level to advanced-level motion designers.
If you're at the beginning of your journey, I highly suggest taking the Motion Hero course before diving into this course.
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