Unreal Engine - Time of Day System is a blueprint system that provides comprehensive tools for implementing time-based logic in your projects. It supports synchronization with real-world time or the creation of custom timelines, including features for saving/loading time states and manipulating time (speed up, slow down, pause, jump). The main blueprint, rich with functions and event dispatchers, allows for custom time-driven logic, demonstrated through various examples.
Key components include:
Technical details highlight the asset's ease of use and integration of time-driven functionalities.
"Unreal Engine - Time of Day System" Samples: