BlenderBros – The Shape Bootcamp: Learn top 3D artists' techniques to sketch and design intriguing designs from scratch.Learn our secret formula to create stunning shapes so that you can:
- Reduce frustration while trying to design models from scratch
- Be aware of the importance of visuals and form in 3D
- Create your creative brain that can think about shapes and forms without ever trying
- Unplug the logical and analytical side of your brain so that you can think more creatively
- Learn the fundamentals of echoing, concentration on detail, the 70/30 rule, and other iron rules in 3D visual design.
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Included Content:
- 01 Introduction.mp4
- 02 Shading Setup.mp4
- 03 Creative Approach.mp4
- 04 Thinking About Details.mp4
- 05 Echoing and Clustering Detail.mp4
- 06 Using Negative Space.mp4
- 07 Expanding Detail.mp4
- 08 Breaking Negative Space.mp4
- 09 Breaking the Symmetry.mp4
- 10 Remeshing.mp4
- 11 Primary, Secondary, Tertiary Level Detail.mp4
- 12 Working from Reference.mp4
- 13 Importance of Functionality.mp4
- 14 How to Design from All Angles.mp4
- 15 How to Create Your Own Style.mp4
- 16 Materials and Colors.mp4
- 17 Planar Shifts.mp4
- 18 Framing Lighting Tips.mp4
- 19 Practical Example.mp4
- 20 Practical Example 2.mp4
- 21 Practical example Modeling and Decals.mp4
- Subs
Every person has their style of thinking. If you're naturally imaginative, congrats! This course is straightforward to follow. But what happens if you're naturally creative and possess a more excellent analytical mind? The course will transform your work process in only an hour. We've laid out the complete 3D design process.
- Modify and re-program the way you're considering 3D
- Get rid of the stress of making shapes from scratch
- Learn the basics of 3D visual design so that you are aware of how to use exactly how to continue adding the right amount of
Each chapter is brief, concise, precise, and usually less than 10 minutes long. It is possible to complete most of the chapters in a single time.
CHAPTER 1
Shading Setup
The majority of Blender users are using the wrong Blender configuration. To fully comprehend the shape and balance of your design, it is necessary to activate specific settings that allow your models to "pop." We'll discuss the following:
- Why is cavity shading so vital
- The Matcaps, as well as how they aid the design process by assisting
- Valleys and ridges and the way they enhance your visual specifics
CHAPTER 2
The Creative Approach
"How do you even come up with these shapes?" Keep your horses in the saddle, cowboy, for this is precisely the topic of this chapter. You'll master:
- The process of thinking behind creating the shape from scratch without reference!
- How can you make use of existing shapes to create additional details
- The best shapes need the least amount of thought, Seriously!
CHAPTER 3
Thinking About Details
Okay... so you've built your base shape. Fantastic! Once that's done, what do we do next? How do we consider the details in a is how we can continue to build to keep our designs up to date? That's the question this chapter will address and includes:
- My method for analyzing and the addition of detail after I have created my basic shape
- Making use of chamfers and bevels and booleans, you can create more dynamic, dynamic elements
- How can you use cavities highlights to emphasize what you like about your design and to understand its overall shape
CHAPTER 4
Echoing and Detail Clustering
They are two of the most crucial components of 3D and visual art. Most designers don't know how to utilize these effects for your benefit, so you can quickly leap over most of your peers. This chapter will enable you to:
- Reuse the shapes already present within your design to give it a appear more complicated
- Be aware of where you should place details to ensure your designs don't appear like messy work
- Combine both components to make a beautiful, fluid form in just a few minutes
CHAPTER 5
The Power of Empty Space
This is the primary source of confusion for artists. What should I do? Should I add details to fill in my blank space? Simple answer: NO! This section will cover the following:
- Why space is so crucial for design flow
- What happens when you add too many details to a space can ruin the appeal of your designs
- What is the purpose of space, and how will it enhance the beauty and power of your models
CHAPTER 6
Expanding Detail
Okay... You've made the basic form. In this stage, it's time to extend the details of your shape. We'll talk about the procedure and how you should take to accomplish this, which includes:
- How can you use the principles of echoing and distribution of detail to enhance your models by 10x? attractive
- The best method to improve the complexity of your models without compromising high-quality models is to increase the complexity of your
- Making the most of space to boost the impact of models
CHAPTER 7
'Breaking' Empty Space
As we've previously discussed, space is essential to creating your forms. But is it possible to go against this rule and consume it? Yes, it is possible. But you have to be cautious. This is the reason we'll look at the following:
- The most effective method to penetrate space without the loss of quality
- How to penetrate blank space... but without breaking through it (confusing; however, it is effective!)
- An easy way to include support elements while preserving the main areas of focus
CHAPTER 8
Breaking the Symmetry
Symmetry is an excellent feature; however, if every axis mirrors the other axis, it might be beneficial to remove this effect. We can do so by:
- Adding simple elements that draw attention to a particular aspect of your design because of the absence of symmetry
- Forming out shapes that are symmetrical in, at a minimum, one of the axes
- Reusing designs that are already in existence but with one aspect of the design.
CHAPTER 9
Remeshing
In the typical sense, meshing enables you to achieve a "clean" topology on your model. Regarding design and creating balanced shapes, Blender's semester feature improves the visual appeal of the appearance and feel of our model. We can do so by:
- Utilizing the Remesh Modifier to soften our forms
- Enhancing the form and edge definition the Remesh Modifier provides us with.
- The model's appearance will be more lively and visually appealing by reliving
CHAPTER 10
Using Primary, Secondary, and Tertiary Detail
You've likely heard this before. The primary detail is your base shape, the secondary details are your supporting elements, and the tertiary detail creates complexity. We'll go over the following:
- What can you think about when thinking about various layers of detail to achieve the most attractive shape that is possible
- The reason for increasing visual complexity is crucial to the look of your models
- How do we integrate our previous visual design elements to enhance the level of detail we can provide?
CHAPTER 11
Utilizing references
It is unnecessary to have pictures of references. However, they can be extremely helpful in generating ideas for design and shapes. This chapter will focus on the following:
- How to make use of reference photos to enhance your creative library
- The process of creating a library of reference images and styles that will inspire you and give you ideas
- The primary advantage of using reference photos is that they can help you come up with ideas
CHAPTER 12
Importance of Functionality
Functionality is crucial when designing real-looking designs and concept art, so this section is about designing functional elements. These include:
- How "fake" detail by making it appear practical (even when you're not!)
- The most efficient way to utilize what we refer to as "implied functionality" is to balance the two aspects of form and function in your designs
- By incorporating elements from your shape to serve as functional elements
CHAPTER 13
Designing from multiple angles
Ideally, your designs should be attractive from every angle, including the top, bottom, and sides. This means you must think from all angles, too. This chapter will focus on the following:
- The most efficient method to achieve detail is from every angle
- Top, front, and side views, and how to make sure that all parts are evenly equal
- A simple method to add a dynamic dimension to the sides of your designs
CHAPTER 14
How do you create your style
The most common issue we encounter is style. While taking classes and watching tutorials, copying someone else's style is easy. This section will demonstrate how to break away and develop your style. This includes:
- Some of them are from our portfolios
- Photography, 3D, and portfolio examples of other types
- How have other professional artists broken into their unique styles, and how can you replicate the same style?
CHAPTER 15
Materials and Colors
Colors and materials are an excellent way to draw attention to the essential elements of your design. We generally prefer to limit ourselves to 3-4 materials maximum. This chapter will demonstrate the following:
- What not to do when you add substances to objects
- What are the best ways to highlight areas of your models that you wish to highlight
- What are the different colors and materials that produce entirely different results on your renderings
CHAPTER 16
Planar Shifts
Planar Shifts are an excellent method of transferring information from one part of your shape to another. This chapter will teach you:
- Why planar shifts are so efficient for adding elements of details to your shapes.
- The most popular method of creating planar shifts that will give more excitement to your forms
- How can planar shifts help highlight different regions of your models?