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Unity Asset - Digger - Terrain caves & overhangs v6.0


2025-02-10 16:58:56 label 我要反馈
Unity Asset - Digger - Terrain caves & overhangs v6.0

Unity Asset - Digger - Terrain caves & overhangs v6.0:

Digger is a versatile tool for Unity terrains, empowering you to carve out caves and overhangs directly within the Unity editor. With its voxel-like capabilities, it transforms Unity terrains, giving them depth and complexity.

Compatibility with various render pipelines:

  • Built-in Render Pipeline: Unity's default pipeline with limited customization options.
  • Universal Render Pipeline (URP): A customizable Scriptable Render Pipeline for optimized graphics across platforms.
  • High-Definition Render Pipeline (HDRP): Enables high-fidelity graphics on high-end platforms.
  • Easy setup
  • Digging and adding material directly onto terrains
  • Texture painting on cave meshes
  • Painting and removing holes on cave meshes for seamless integration of underground assets
  • Automatic collision resolution
  • Automatic LOD (Level of Detail) group generation
  • Support for multiple terrains
  • Full compatibility with NavMesh
  • Compatible with any Unity terrain, regardless of the creation tool used (e.g., Gaia, MapMagic)
  • Digger PRO exclusive features:
    • Real-time digging during runtime
    • Runtime NavMesh updates
  • Advanced Operations module for enhanced functionality
  • Integration with PolyTerrain for creating blocky or low-poly style terrains, fully compatible with Digger.

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