登录

Unity asset - KWS Water System Standard Rendering v1.4.05


2025-02-10 16:53:04 label 我要反馈
Unity asset - KWS Water System Standard Rendering v1.4.05

Unity asset - KWS Water System Standard Rendering v1.4.05:

Render Pipeline Compatibility

KWS Water System seamlessly integrates with Unity's render pipelines, offering compatibility with multiple options to suit your project's needs. Whether you're using the default Built-in Render Pipeline, the flexible Universal Render Pipeline (URP), or the high-fidelity High Definition Render Pipeline (HDRP), KWS ensures stunning water rendering that adheres to real-world parameters.

  • GPU Waves Simulation: Realistic wave simulation with multiple cascades to prevent tiling.
  • Physical Lighting Approximation: Accurate rendering of volumetric lights, shadows, absorption, sub-surface scattering, caustics, sunshafts, PBR shading, and sun reflection.
  • Reflections: Utilizes fast screen-space projected reflections, camera planar reflections, and skybox reflection for lifelike reflections.
  • Refraction: Screen-space refraction with dispersion based on water IOR for realistic visual effects.
  • Caustics: Realistic caustics relative to water waves with dispersion.
  • Underwater Effects: Partial submersion, underwater sunshafts, half-line tension effect, Snell's window effect, internal SSR reflection, bubbles, and lit-particles.
  • Decal System: Shadergraph-based decal system for effects like duckweed and blood.
  • Trails: Shadergraph and particle system-based trails, including foam trail effects.
  • Foam Rendering: Intersection and open ocean foam, shoreline foam waves rendering with pre-baked particles simulation.
  • Flow Rendering: Utilizes flowmaps for rendering and integrated flowmap painter.
  • Fluids Simulation: Simulates fluids for static objects such as rivers, with foam rendering.
  • River System: Utilizes splines for creating dynamic river systems.
  • Buoyancy: Includes an API for buoyancy effects.
  • Dynamic Ripples: Creates dynamic ripples using primitives or mesh renderer.
  • Rain Effect: Adds rain effects for atmospheric immersion.
  • Various Meshes: Supports various mesh types including infinite mesh (ocean), finite box (pool), spline rivers, and custom meshes.
  • Optimization: Optimized rendering for multiple water instances, LOD system with dynamic mesh quality and culling using QuadTree, and tessellation.
  • Depth Buffer Writing: Ensures correct post-effects like depth of fields or third-party fogs/plugins.
  • Editor Enhancements: Video/text descriptions of each setting in the editor for ease of use.
  • Fog Compatibility: Out-of-the-box compatibility with third-party fog assets such as Enviro, Enviro3, Azure, Weather Maker, Atmospheric height fog, Volumetric fog and mist 2, COZY weather, and Aura2.
  • VR Support: Supports VR for PC target platforms.

With KWS Water System, developers can effortlessly create stunning water surfaces, ranging from oceans to pools, with unparalleled realism and performance.

安全无病毒