Unreal Engine - Blueprints Photorealistic Helicopter v5.2: The fully controlled helicopter has sound, an interior, a detailed cockpit, a player enter & exit function, and Multiplayer support. All helicopter parts are animated in a blueprint, not rigged with a skeleton mesh. There are two levels: Helicopter_LineUp_Map and Helicopter_Map, where Helicopter_LineUp has a Helicopter variation preset as shown in the above images, and Helicopter_Map has just 2 helicopters with a landing pad. All 4 to 5 animated doors open when buttons 1, 2, 3, 4, 5 are pressed. Helicopter control is possible using the keyboard, mouse, and Gamepad.
Control system for keyboard and mouse: Enter Vehicle: F (once you are closer to the helicopter door and for Exit once it's on the ground), Move Up & Down: E and Q key for the Unreal Engine 5.0 project; Arrow up and Arrow Down key for others, Move Forward & Backward: W, S, Move Right & Left: D, A, CameraX: Mouse X, CameraY: Mouse Y, Open & Close Door: 1, 2, 3, 4, 5, Yaw movement: Press & Hold Arrow Right and Arrow Left Key.
Control system for Gamepad: Enter Vehicle: Gamepad_FaceButton_Top / Y button (once you are closer to the helicopter door and for Exit once it's on the ground), Move Up & Down: Gamepad_LeftTriggerAxis and Gamepad_RightTriggerAxis, Move Forward & Backward: gamepad_Left_Thumbstick Y-Axis, Move Right & Left: gamepad_Left_Thumbstick X-Axis, CameraX: gamepad_Left_Thumbstick X-Axis, CameraY: gamepad_Left_Thumbstick Y-Axis, Open & Close Door: 1, 2, 3, 4, 5, Yaw movement: gamepad_Face_Button_Left (X button) and gamepad_Face_Button_Right (B button).