The Unity Asset - Stylized Grass Shader designed for the Universal Render Pipeline (URP), creates visually stunning and tactile grass. It leverages the URP's shader library and rendering API, ensuring exclusive compatibility with URP projects.
How to use dynamic wind animations, an interactive system for bending and straightening, blending color with ground to design your project?
You can design your project using "Unity Asset - Stylized Grass Shader".
Key features include dynamic wind animations, an interaction system for bending and flattening, color blending with terrain, and sunlight translucency rendering. Additionally, it offers perspective correction, angle fading, and near/far camera fading. Technically, it supports SRP batching, provides physically-based or simple shading modes, and achieves optimal performance without using a second camera for bending functionality. The shader is expertly hand-written for maximum efficiency.
"Unity Asset - Stylized Grass Shader" Samples: