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Unreal engine - Depression Marsh Habitat Brush v5.3


2025-02-10 17:05:43 label 我要反馈
Unreal engine - Depression Marsh Habitat Brush v5.3

Unreal engine - Depression Marsh Habitat Brush v5.3:

Presenting a comprehensive content pack featuring an advanced foliage density brush with 87 unique meshes, including 19 meticulously crafted AR/VR-ready plants. This versatile tool enables users to effortlessly create landscapes with real-world accuracy, complete with a 30 x 30 meter example environment for reference.

  • 19 AR/VR Photorealistic, Low-Polygon Plants: Each plant is meticulously designed for realism with individual variations, LODs, wind, and light effects, all derived from photographs taken in the wild.
  • 87 Unique Meshes for Central Florida Landscapes: Specifically tailored for Central Florida environments, offering diverse flora for a lifelike setting.
  • Editable Wind Material with Leaf Rustle: Customize the wind effects with an editable material that adds a realistic leaf rustle.
  • Subsurface Scattering Maps: Enhance light transparency and reflection on leaf surfaces for added realism.
  • 6 Ground Materials and Weeds: Included for landscape painting, along with ground surface weeds to add natural texture.
  • Large-Scale Foliage Painting: A dedicated landscape for expansive foliage painting, with recommended brush size settings.
  • Preset Foliage Densities: Streamline the process of painting foliage on large landscapes with preset density options.
  • Example Natural Community/Ecosystem: Created using plant inventory and GIS data for Central Florida, offering a practical example for ecosystem representation.

Plant List for Central Florida:

  • Blazing Star
  • Bog Button
  • Chalky Bluestem
  • Dahoon Holly
  • Feay's Palafox
  • Flattop Goldenrod
  • Florida Paintbrush
  • Florida Tickseed
  • Goldenrod
  • Hooded Pitcher Plant
  • Lopsided Indiangrass
  • Pond Cypress
  • Rayless Sunflower
  • Sabal Palm
  • Shortleaf Rosegentian
  • St. John's Wort
  • Waterlily
  • Wax Myrtle
  • Wiregrass

Technical Details:

  • Number of Unique Meshes: 87
  • Collision: Simple
  • Vertex Count: Variable counts for each of the 87 meshes, including reduced hand-made LODs.
  • LODs: Mid LOD + Billboards for all assets, excluding clutter. Meshes are optimized for AR/VR runtime efficiency.
  • Number of Materials + Material Instances: 4 Master Materials, 62 Material Instances, 1 miscellaneous material.
  • Number of Textures + Resolutions:
    • 2048x2048: 3 textures
    • 1024x1024: 62 textures
    • 512x1024: 2 textures
    • 512x512: 42 textures
    • 128x128: 2 textures

Supported Development Platforms:

  • Windows: Yes, fully supported for development.
  • Mac: Not tested, compatibility not guaranteed.

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