Unreal Engine - Inventory Framework Plugin v2.4:
Introducing the ultimate inventory solution – our robust Inventory Framework Plugin! Crafted to empower both C++ programmers and Blueprint designers, this framework revolutionizes inventory systems with its innovative features and seamless integration.
Unified Foundation:
- C++ foundation for programmers.
- Blueprint foundation for designers.
- Actor components and item parents with abstract logic for easy integration of mechanics and systems.
Designer-Friendly Widgets:
- Widgets designed for easy implementation of logic and animations.
- Handles drag-and-drop, highlighting, splitting, combining logic, and more.
Data Assets for Items:
- Utilizes data assets instead of data tables for item information.
Performance Optimization:
- No reliance on widgets for data handling.
- Access all information about an item efficiently.
Infinite Item Structure:
- Container system allows nesting of items infinitely.
- Create complex inventories, like backpacks containing containers with items, with endless depth.
Actor Appearance Duplication:
- Automatically duplicates item appearance for inspection and icon generation.
- Works seamlessly with all actors, eliminating the need for hierarchical setups.
In-Game and In-Editor Tools:
- Powerful tools for quality control and workflow enhancement.
- Speed up development with efficient in-game and in-editor features.
Technical Details:
Code Modules:
- InventoryFrameworkPlugin (Runtime)
- InventoryFrameworkPlugin (Editor)
- IFP_Crafting (Runtime)
- IFP_Crafting_Editor (Editor)
Revolutionize your inventory design, enhance customization, and streamline your development process with our Inventory Framework Plugin – the ultimate tool for creating the perfect inventory system in both C++ and Blueprints.