BM – Pivot Transform v4.0: This add-on lets you change the orientation of the pivot points when necessary. It can be aligned to the normals of your desired polygon; turn it around and relocate it. You can also put it at the object's center and the 3D cursor. It is possible to use BBox to align to extreme locations. The saved position and rotation are stored in separate panels. The add-on adds all the essential features you require to the forefront to make it easier for you to use.
Have you ever needed to adjust the position of your object concerning another or change the speed of opening the lid, door, and other things? You can now do this in just a few clicks. The add-on is fully integrated into the blender ecosystem and follows all the system's basic rules.
Installation Method:
- 1. Open the software, click Edit (EDIT) → Preference → Plug-in (AADD-ONS) → Install
- 2. Restart Blender, you can see the installed plug -in in the file → user settings → plug-in
Gfx plugin details of Blender Market – Pivot Transform 3 + Gizmo 3d Cursor
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Functions:
- Transform
- Pivot Drop
- Pivot Flow(Testing)
- Mesh To Pivot(standard)
- Pivot To Bottom
- BBox
- Pivot To Select
- Pivot Apply(Panel)
- Pivot Save(Panel)
- Pivot To 3D Cursor(standard)
- Pivot To the Center Of Mesh
- Pivot to Active (With alignment from the axis)
- Transform: This function lets you make use of the transformation function that is standard.
- Pivot Drop: Rapid is moving the pivot aligned to the item you want to select.
- Pivot Flow: A function that takes the same approach as using a pivot in Maya.
- Pivot To Bottom: Make sure the pivot is at the top of the item.
- BBox: The pivot can be moved into BBox points. You can utilize this function to locate the ends of the selected objects.
- Pivot To Select: The pivot can be moved through the chosen elements, with the capability to align it to the regulars.
- Pivot Apply(Panel): Applying a pivot and the option of using it in edit mode.
- Pivot Save(Panel): Keep the rotation and position of the pivot on the panel with the potential to apply a different pivot or rotation. Thank you, Blenderboi, for your assistance in implementing this.
- Pivot to Active (With aligning from the axis): The pivots of the selected objects with the active axis. It can be done on all axes or different ones.