Connect to, select, and export 3D scene and object data to Blender into After Effects!
- Non-planar faces (in Edit Mode) and non-planar planes (in Mode) and non-planar Planes (in Mode) aren't currently supported.
- If the field 'Ae Path' is correct, however After Effects is not open, After Effects will open and close without saving.
- A wide range of options or frames with a long duration may take a considerable amount of period of time for processing (particularly when it comes to faces) If you want to stop the import process, press "Esc" to end the process of import.
- Certain modifiers may affect the export of data.
Link Blender After Effects!
- Installation of BlenderAe in the form of an extension for Blender (no additional scripts needed to download! ).
- Connect your computer to After Effects.
- Choose objects, vertices, or faces.
- Click Export to Ae!
Supported in the Object Mode
- Cameras from Ae Cameras.
- Lights from Ae Lights.
- Transformations of objects to Nulls.
- Transformations that convert empty objects to Nulls.
- Plans (planar) in precomposed form layers.
is supported with Edit Mode
- Selected vertex points (in the vertex model) to nulls
- Selected Planar Faces (in the face mode) to precomposed shape layers.
New Changes:
Fixed
- Some accented characters in After Effects layer names caused an error importing data into Blender.
Upcoming (Unreleased)
- Separate x, y, z rotation data importing from After Effects to Blender.
- Improved Export to Ae performance.