Unity Asset - Spline Tools for MapMagic & MapMagic 2:
Render Pipeline Compatibility:
This extension seamlessly integrates with Unity's render pipelines, including the Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP), ensuring compatibility with various graphics setups.
Description:
This extension enhances the capabilities of MapMagic and MapMagic 2, renowned node-based procedural and infinite map generators for Unity. Adding new generators and introducing a graph-based state of the world, it expands MapMagic's functionalities significantly.
Please note: An existing installation of MapMagic or MapMagic 2 is required to utilize this extension fully. While the MapMagic 2 core asset is essential, additional features are accessible with the Objects and Biomes modules.
With this extension, users can generate Points of Interest (POI) and splines between them, governed by customizable rulesets. These elements collectively define the WorldGraph, which serves as a foundation for terrain modifications, object scattering, and runtime operations through the provided API.
Utilizing various generators, these splines can serve different purposes, such as roads or rivers when integrated with R.A.M. Furthermore, splines can be generated within POI areas to create villages, adding depth to the generated world.
It's essential to note that the WorldGraph is conceptually limited to a predefined area and does not extend infinitely. However, within this defined space, users have extensive control over terrain features and object placement, facilitating the creation of dynamic and immersive environments.