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Aescripts Align To Path v1.8 (Win, Mac)


2025-02-10 17:01:42 label 我要反馈
Aescripts Align To Path v1.8 (Win, Mac)

Aescripts Align To Path v1.8 (Win, Mac): Attach And align layers to an individual or multiple movement paths. Pretty cool really!

Align to Path Permits You to align and attach layers to solitary or Multiple movement paths. Like Magic!

The Way to use:

Choose the layer(s) you need to attach to some movement Route

Add to your choice any masks that you need to utilize as a Movement path (IMPORTANT - Select the Mask NAME, maybe not the Mask PATH)

Run this script.

Gfx plugin details of Aescripts Align To Path v1.8

The product is in the After Effects Plugins category from AeScripts, for more information about this post you can click on the home page link in the sidebar.
To search for similar products to Aescripts Align To Path v1.7.2 , 

Does this product work on Windows and Mac Os? We mostly include the operating system in the title. if it is not written, it will work on Windows, and you can  for the Mac version.

Interface Options:

Keep Position Offset

Maintain the coating at its present location

Auto-Orient to Route

Should the coating be mechanically oriented while Adhering to the trail

(Notice: Auto-Orient works after a first Keyframe is made on the Motion Trail Total slider)

Updating Paths

Every course you include will appear in this listing

To upgrade them perform the following:

Edit the first Mask Trail (The route Cannot be animated)

Pick the Mask(s) you need to upgrade in the GUI

Click Update

All of Your connected layers must jump into their new positions

Any Present keyframes will Remain in place

Use the"Clear" button to empty your listing

 (This can be essential if you reverse the comprising of a movement Route )

Control:

Motion Path Completion

Animate through All your paths sequentially

If this is activated, the sliders for person Avenues don't have any impact

Total Sequentially

Just how far in addition to the movement path(so ) the coating is. Range 0→100

1 slider per movement path

You can rekindle what percent you need each movement path to Donate

If most of the sliders are set to 0then you can set a Keyframe like regular in your coating

Things to Remember:

The sliders are just legal in the assortment of 0 100. If The slider has been moved out of this range, it is going to get calculated as 100

 (Each of the sliders is normalized to 100 percent -- The values would be added together and divided by the Number of sliders.)

The script produces a null per every one of your movement paths. But they are placed as the final layers on your own self, concealed, and place to shy manner

When the Mask Layer has been scaled or rotated, movement paths Won't reflect that (exactly the exact same as if copying a mask from the port )

Despite Orient Along Route chosen, you can nevertheless Animate the turning of this coating like ordinary

When using Entire Sequentially, the masks will probably be Full in alphabetical order

New Changes:

  • Updating licensing
  • Remove for-in loops for arrays that could have possible conflicts with other scripts using
  • prototype functions
  • Updating licensing to continue working on macOS 10.15