Blender Market – mDust V1.1: Introducing mDust, a geometry nodes setup designed to generate dust particles on object surfaces effortlessly. Perfect for macro/closeup renders, adding an extra layer of realism to architecture, enhancing fabric textures, or creating a dusty floor effect.
The user-friendly setup scatters particle instances from a specified collection onto objects within the "dustyObjects" collection. The scattering is concentrated on the top world-normal of the objects, ensuring a natural distribution.
In the modifiers tab, you have control over particle count, particle scale, and seed, giving you the flexibility to fine-tune your dust particles. You can also easily select the collections you want to use, providing a tailored experience.
Get creative and have fun with mDust!
New Changes: