Unreal Engine - CyberCubes Mimic: Introducing CyberCubes: Mimic for Unreal Engine 4.26 - 5.2+, a versatile character asset that can function as a character, monster, minion, companion, enemy, weapon, or sci-fi decoration. The "Mimic" consists of a flock of 398 CyberCubes in 5 different sizes, capable of mimicking a humanoid form when their magnetic connections stiffen. These cubes can move, jump, and perform various actions collectively or independently when their connections relax.
Technical Details:
- Rigged: Yes
- Number of Bones: 466 (including Epic skeleton bones)
- Rigged to Epic skeleton: Yes
- Animated: Default UE4 animations in demo
- Number of Characters: 1
- Mesh Topology: 9552 vertices
- Number of Materials and Material Instances: 1 ultimate material and around 30 instances
- Number of Textures: 7 (2 textures per skin + 1 details texture)
- Texture Resolutions: 2048x2048
- Skeletal mesh with 398 cubes, 9552 vertices, and 466 bones, compatible with the Epic skeleton.
- Ready-to-use TPS Character Blueprint with preset physical features.
- Advanced material with around 200 settings, offering customizable looks with 3 skins and mixable emission effects.
- The electric arc effect uses the Niagara system, with arcs transitioning from large to small cubes.
- Physically dynamic cubes with realistic PBR rendering.
- Includes a playable demo scene for testing.
- Rigged to the Epic skeleton and compatible with default UE4 animations.
- Tested on Windows 11 for UE 4.27, 4.27, 5.0, 5.1, and 5.2.