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Unity Asset - Runtime Level Design v2.3.3


2025-02-10 16:42:02 label 我要反馈
Unity Asset - Runtime Level Design v2.3.3

Unity Asset - Runtime Level Design v2.3.3:

RLD, or Runtime Level Design, is a comprehensive suite of meticulously crafted level design tools tailored to empower developers in building runtime level editors, modding tools, or any application/game featuring level design elements.

RLD serves as a kickstarter project and API for developers seeking to construct their in-game level editors. It is not intended for building levels within the Unity Editor.

  • Unity-style camera for seamless navigation.
  • Efficient object selection with customizable restrictions.
  • Extrude gizmo for precise object manipulation.
  • Object-to-object snapping and surface snapping for seamless integration.
  • Selection grid snap for precise alignment.
  • Selection rotation with configurable steps.
  • Duplicate selected objects or layers.
  • Runtime prefab picker for convenient asset selection.
  • Move, rotation, and scale gizmos for intuitive object manipulation.
  • Universal gizmo for combined move, rotate, and scale functions.
  • Various snapping options for gizmos and vertex snapping.
  • Customizable gizmo transform pivots, spaces, and transformable layers.
  • Scene gizmo for enhanced scene navigation.
  • Customizable gizmo look and feel.
  • Scene grid for precise alignment.
  • Hotkey customization for personalized workflow.
  • Scene icons for lights and particle systems.
  • Undo/redo functionality for error correction.
  • Object groups for efficient organization.
  • Object selection events, gizmo events, gizmo hover info, and gizmo drag info via API.
  • Multiple viewport support via API.

Experience unparalleled flexibility and efficiency in level design with RLD's comprehensive toolset, designed to streamline your development process and unleash your creativity.

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