BM – B-Renderon v3.1 [Standalone Render Manager]: B-Renderon, currently available for Windows and Ubuntu (64-bit), is a standalone program designed to streamline and enhance the rendering workflow for Blender users. Developed to simplify the rendering process, it caters to animators and professionals who rely on command-line scripts for efficient rendering, providing a graphical interface for rendering multiple blend files seamlessly.
Why I created it?
Working in a small animation studio, I noticed an increasing reliance on command-line scripts for rendering in Blender due to performance improvements and the need for overnight or weekend rendering. Writing command line scripts, however, can be tedious and error-prone. B-Renderon addresses this by offering a user-friendly interface for rendering multiple blend files from the command line, making the process more efficient and less error-prone.
Who can benefit from it?
Ideal for anyone using Blender on supported platforms, B-Renderon is beneficial for rendering projects from personal to professional. Its flexibility in batch rendering scenes, cameras, view layers, and different blends with various Blender versions, along with the ability to set up different frame ranges quickly, makes it an indispensable tool for various projects.
How does it work?
B-Renderon manages the settings and parameters through its interface without opening the blend files. It starts background Blender instances with the specified settings as command line arguments, waiting for each to finish before proceeding to the next. During rendering, it extracts valuable information from Blender's live log, stores it in B-Renderon's log, and tracks the number of frames rendered.
Supported Platforms and Languages:
Available for Windows and Ubuntu (64-bit), B-Renderon supports English, Spanish, and Chinese interface languages. If you want to use it on a different distribution, reach out via private message.